I’m an independent game developer focused on building structured, challenge-driven games with clear mechanics and purposeful design.
🌌 The Busho Universe
A continuously expanding, multi-genre game world
I don’t create standalone games.
I build a universe.
The Busho Universe is an interconnected world where logic, strategy, and dark mythology exist as different layers of the same system. Each game represents a new perspective, a new dimension, a new fragment of an evolving narrative structure.
⭐ Bushostar
Conquer the stars.
A concentration-driven skill experience where players progress through territorial expansion.
Bushostar is more than just an eraser game — it embodies the order that governs the universe.
This is the “light side” of the world: precision, clear rules, and mental focus.
🧩 Bushoku
The expansion of strategic depth.
A Sudoku-based system where the weight of decisions plays a central role.
Bushoku is the intellectual challenge of the universe — here, the player doesn’t simply solve; they optimize, adapt, and build strategy.
This is the evolution of structure. The system begins to live.
🔥 Chronicles of the Prime Evil
The dark core of the universe.
A roguelike-centered, mythology-driven experience where conflict, power, and story take center stage.
Here the Busho Universe becomes complete:
order (Bushostar),
strategy (Bushoku),
and chaos (Prime Evil) align within a shared cosmology.
🧠 Universe Building, Not Project Manufacturing
The goal is not three separate titles.
The goal is a long-term, expanding system where:
• recurring motifs reappear
• a unified design philosophy connects the games
• mechanical logic and narrative reinforce each other
• every new title deepens the world further
This is only the beginning.
The Busho Universe continues to expand — with new stories, new mechanics, and new perspectives.